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2/4/2025 | 11:00 AM - 12:20 PM | Grand Peninsula B
Cloud gaming quality based on a passive video quality experiment and bootstrapped analysis
Author(s)
Kjell Brunnström | RISE Research Institutes of Sweden AB
Linnea Runsten-Fredriksson | RISE Research Institutes of Sweden
Shirin Rafiei | RISE Research Institutes of Sweden AB
Abstract
The International Telecommunication Union has a project for developing objective quality models called Parametric Bitstream-Based Quality assessment of Cloud Gaming services (P.BBQCG). The model will be divided into an interaction quality module and a video coding impairment module. To evaluate these two modules an experimental campaign was done where labs from different parts of the world have performed user studies to collect data to base the evaluation on. This paper will describe an experiment for collecting data for evaluating the video coding impairment module. The analysis will be based on bootstrapping approach.
Cloud gaming quality based on a passive video quality experiment and bootstrapped analysis
Description
Date and Location: 2/4/2025 | 12:00 PM - 12:20 PM | Grand Peninsula B
Primary Session Chair:
Susan Farnand | Rochester Institute of Technology
Session Co-Chair: